The name Eba Gàlâ Kâchyâ is derived from the Sylvin language, as Eba Gàlâ Kâchyâ was founded by Nrîb, who was culturaly Rattu.
Climate
Eba Gàlâ Kâchyâ has a yearly average temperature of 24°C (75°F), with its average temperature during the summer being a hot 33°C (91°F) and its average temperature during the winter being a cool 15°C (59°F). Eba Gàlâ Kâchyâ receives an average of 68 cm/y (26 in/y) of precipitation, most of which comes in the form of rain during the spring. Eba Gàlâ Kâchyâ covers an area of nearly 24 km2 (9 mi2), and an average elevation of 11298 m (-5882 ft) above sea level.
Overview
Eba Gàlâ Kâchyâ was founded durring the late 12th century in spring of the year 1082, by Nrîb. The establishment of Eba Gàlâ Kâchyâ was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Nrîb struck deals with nearby nations and communities to establish Eba Gàlâ Kâchyâ as a prison colony.
Eba Gàlâ Kâchyâ was built using the conventions of Rattu durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Eba Gàlâ Kâchyâ is no diffrent. The city's buildings feature timber and earth construction, with most buildigns first floors resembling mounds of earth, with subsequent floors appearing as elaborate log cabins, with each building forming a tiered pyramid of sorts fromed from the stack of rectangular, peek roofed cabins. Most wooden bracing, support, and trim is carved with decorative knotwork, and the larger structures even feature painted trim which emphasises the knotwork.
Eba Gàlâ Kâchyâ is buildings are arranged arround a network of spacious flagstone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the city is well defended against anything short of an army. Eba Gàlâ Kâchyâ's cost-cutting-focused defences has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
Eba Gàlâ Kâchyâ has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Eba Gàlâ Kâchyâ’s streets.
Civic Infrastructure
Eba Gàlâ Kâchyâ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Eba Gàlâ Kâchyâ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Eba Gàlâ Kâchyâ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Eba Gàlâ Kâchyâ's parks.
Eba Gàlâ Kâchyâ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Eba Gàlâ Kâchyâ.
Eba Gàlâ Kâchyâ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Eba Gàlâ Kâchyâ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Eba Gàlâ Kâchyâ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Eba Gàlâ Kâchyâ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Eba Gàlâ Kâchyâ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Eba Gàlâ Kâchyâ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Eba Gàlâ Kâchyâ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Eba Gàlâ Kâchyâ's public wards, blessings, and other arcane systems.
Eba Gàlâ Kâchyâ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Eba Gàlâ Kâchyâ's grid is powered by a direct leyline tap.
Eba Gàlâ Kâchyâ's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Eba Gàlâ Kâchyâ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Eba Gàlâ Kâchyâ's natural decorations nor waterways.
Eba Gàlâ Kâchyâ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Eba Gàlâ Kâchyâ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Eba Gàlâ Kâchyâ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Eba Gàlâ Kâchyâ's mayor's house was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.
The Spider, Skull (Tiny) near Eba Gàlâ Kâchyâ are known to be a mutant strain of the creature.
Eba Gàlâ Kâchyâ's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves destroying a prepared ritual vessel to channel Elven High Magic energies of tier 1 via throat singing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 10
Farmers: 16
Farm Laborer: 30
Hunters: 20
Milk Maids: 15
Ranchers: 7
Ranch Hands: 15
Shepherds: 15
Farmland: 23635 m2
Cattle and Similar Creatures: 1466
Poultry: 17595
Swine: 1173
Sheep: 58
Goats: 11
Horses, Mounts, and Beasts of Burden: 586
Craftsmen
Arms and Toolmakers: 12
Blacksmiths: 12
Bookbinders: 7
Buckle-makers: 7
Cabinetmakers: 13
Candlemakers: 18
Carpenters: 17
Clothmakers: 15
Coach and Harness Makers: 6
Coopers: 14
Copper, Brass, Tin, Zinc, and Lead Workers: 8
Copyists: 5
Cutlers: 4
Fabricworkers: 12
Farrier: 31
Furriers: 3
Glassworkers: 20
Gunsmiths: 13
Harness-Makers: 5
Hatters: 10
Hosiery Workers: 4
Jewelers: 6
Leatherwrights: 15
Locksmiths: 6
Matchstick makers: 8
Musical Instrument Makers: 8
Painters, Structures and Fixtures: 7
Paper Workers: 7
Plasterers: 7
Pursemakers: 10
Roofers: 6
Ropemakers: 5
Rugmakers: 5
Saddlers: 11
Scabbardmakers: 13
Scalemakers: 6
Scientific, Surgical, and Optical Instrument Makers: 3
Sculptors, Structures and Fixtures: 5
Shoemakers: 5
Soap and Tallow Workers: 20
Tailors: 35
Tanners: 7
Upholsterers: 9
Watchmakers: 7
Weavers: 18
Whitesmiths: 4
Merchants
Adventuring Goods Retellers: 4
Arcana Sellers: 3
Beer-Sellers: 7
Booksellers: 8
Butchers: 16
Chandlers: 14
Chicken Butchers: 14
Entrepreneurs: 6
Fine Clothiers: 15
Fishmongers: 14
Florists: 3
Potion Sellers: 9
Resellers: 23
Spice Merchants: 7
Wine-sellers: 11
Wheelwright: 9
Woodsellers: 5
Service workers
Bakers: 34
Barbers: 23
Coachmen: 8
Cooks: 21
Doctors: 13
Gamekeepers: 9
Grooms: 5
Hairdressers: 21
Healers: 15
Housekeepers: 16
Housemaids: 30
House Stewards: 17
Inns: 5
Laundry maids: 10
Maidservants: 20
Nursery Maids: 10
Pastrycooks: 23
Restaurateur: 25
Tavern Keepers: 20
Specialized Laborer
Ashworkers: 8
Bleachers: 5
Chemical Workers: 3
Coal Heavers: 11
In-Town Couriers: 13
Long Haul Couriers: 13
Dockyard Workers: 11
Gas Workers: 2
Hay Merchants: 4
Leech Collectors: 15
Millers: 12
Miners: 14
Oilmen and Polishers: 8
Postmen: 14
Pure Finder: 7
Skinners: 17
Sugar Refiners: 3
Tosher: 9
Warehousemen: 20
Watercarriers: 12
Watermen, Bargemen, etc.: 17
Skilled Laborers
Accountants: 7
Alchemist: 9
Clerk: 12
Dentists: 5
Educators: 15
Engineers: 8
Gardeners: 6
Mages: 4
Plumbers: 6
Pharmacist: 6
Professors: 2
Scientists: 4
Wizards: 2
Civil Servants
Adventurers: 5
Bankers: 8
Civil Clerks: 13
Civic Iudex: 6
Consultants: 3
Exorcist: 12
Fixers: 7
Kami Clerk: 11
Landlords: 11
Lawyers: 7
Legend Keepers: 10
Militia Officers: 73
Monks, Monastic: 18
Monks, Civic: 19
Historian, Oral: 13
Historian, Textual: 6
Policemen, Sheriffs, etc.: 13
Priests: 23
Rangers: 7
Rat Catchers: 8
Scholars: 8
Spiritualist: 10
Slayers: 3
Storytellers: 23
Military Officers: 18
Cottage Industries
Brewers: 17
Comfort Services: 23
Enchanters: 6
Herbalists: 6
Jaminators: 20
Needleworkers: 19
Potters: 9
Preserve Makers: 18
Quilters: 8
Seamsters: 36
Spinners: 17
Tinker: 6
Weaver: 13
Artists
Actors: 6
Architects: 2
Bards: 9
Costumers: 3
Dancers: 6
Drafters: 3
Engravers: 4
Fine Furniture Carpenters: 2
Glaziers: 6
Inlayers: 5
Musicians: 16
Painters, Art: 3
Playwrights: 6
Sculptors, Art: 5
Wood Carvers: 17
Writers: 22
Produce Industries
Butter Churners: 19
Canners: 16
Cheesmakers: 20
Ice Merchants: 2
Millers: 12
Picklers: 10
Smokers: 7
Stockmakers: 6
Tobacconists: 9
Tallowmakers: 13
2146 of Eba Gàlâ Kâchyâ's population work within a Foundational Occupation.
118 work in Agriculture
469 work as Craftsmen
168 work as Merchants
325 work as Service Workers
218 work as General Laborers
86 work as Skilled Laborers
335 work as Civil Servants
198 work in Cottage Industries
115 work as Artists
114 work in Produce Industries
3602 of Eba Gàlâ Kâchyâ's population do not work in a formal occupation, but do contribute to the local economy. 117 (2%) are noncontributers.
Points of Interest
The roads leading into Eba Gàlâ Kâchyâ possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.
POI
History
Eba Gàlâ Kâchyâ's residents established a new industry 6 years ago, and it’s making them a great deal of profit. Old patterns of authority and wealth are being disrupted, and the old gentry are unlikely to be pleased about it. They may be trying to take over the industry, or they may have been the ones to enable it in the first place and are using it to crush the life out of any rival power bases. Outsiders might be playing a major role as well, and it could be they plot to siphon off the profits.
The the a tome of Mysticism, an a tome imbued with notable amounts of Mysticism energies was created near Eba Gàlâ Kâchyâ by in time immemorial, reportedly some time during the early 2nd century.